|The Confinement store is where all of the creatures that explorers
befriend or bind end up if one grows weary of their companion or becomes
short of cash. It’s said that an experienced Magi can actually make
a good living by charming & binding monsters in the depths and selling
them to the Confinement.
Click on Picture for Larger Image
The three numbers to the right of each monster name represent the number
of the specified creature that are available for each alignment
(in order Good, Neutral, Evil). To select a future companion,
simply click on it (and select the alignment if prompted). For information
on a creature, click Info. To buy them, click Buy. To search
for a creature, click on Search and simply type in part of or the whole
name of the creature you are looking for and hit return.
To Sell or Identify a companion, select the companion picture from your
Companions section (lower left corner) and click on the buttons in the Confinement.
Selling a companion to the Confinement store is the only way to get rid of hostile
(or bound) companions without taking the chance of them turning on you
and attacking. When you sell a companion to the store, it will be
added to the inventory list and available for purchase by others.
However, just as for the General Store, other adventurers and explorers sometimes
seek companions from holding as well. This can be a disadvantage
if the creature they purchase is the last of its type in stock especially
if it’s a very useful companion! The advantage to this is that these
individuals may sell the creatures they either bind or befriend on their
explorations to the holding center as well. Because of this, it’s
recommended that you check the Confinement for any new inventory
every once in a while you never know what you’ll find!
Available options within the
You can make a purchase by clicking on the desired creature in the
list of available companions (and selecting the alignment if prompted)
and then pressing the “Buy” button. When a companion is bought, it will
be bound to a certain level, but depending on the power (guild levels)
of the character, further binding may be required. Buying companions
can be very advantageous for starting characters, because it quite often
gives the nasty monsters in the dungeon another target to hit.
You can sell companions you have in your possession by clicking the
desired companion picture, then clicking the “Sell” button. Any
companion you sell to the holding center will become available for purchase,
but usually at a much higher price than you sold it for.
about a Companion
To learn about a companion and its abilities, select the companion
and click on the “Info” button. This gives you
different information depending upon your current knowledge of the creature,
which initially is based on your character’s Intelligence, Wisdom and Guild Level.
You will be able to identify some creatures when you
encounter them, but most others will usually require the use of the Confinement
store’s identification services to obtain all information: Clicking the “ID”
button will increase your knowledge of the companion, for a fee.
Once a character has purchased a companion or has charmed/bound them
in the dungeon, it becomes necessary either sooner or later to reinforce
the “Bind Level” of the companion. A Magi has access to specific spells
that are made for this, but other characters are not so fortunate (unless
they find items capable of this). For this reason, the
Confinement store offers the services of their bindsmen (click on the
“Bind” button), who have the ability to re-bind a companion so that they
do not break away from their masters (or at least make it harder).
Though very useful, re-binding a companion can quite often be very costly,
but can be worth it if the companion is helpful enough to the character.
Companions that joined a character free of will cannot be re-bound in
the ordinary manner, but the Confinement is able to “convert” them.
This is very expensive, and the Bind Level of the companion will often be
LESS than the Content Level was before it was converted (but you can
then strengthen the bond for the normal cost)!