|When you start (run your character), you will find two primary window
panes that contain all of your character (and party) data. Below
is a description of each primary window ‘pane’ that contains specific game
In order to make the interface and display of Ascension easier, the two
main window panes of the game have buttons within them that allows the
player to display different panes of data. To find out what each
button does, hold the mouse cursor over the button and wait for the description
to pop up!
Click on pictures for larger images
The Main Info Pane (left upper corner of Ascension screen) is where most detailed information will be shown.
The buttons at the bottom of this pane provide easy access to character
information, and whenever you select Info for an item, a spell or
a monster, this is where it will appear. You can hold your mouse over a particular
icon to find out what it is. Below is a description of the separate
Stats (Main Character
Information) Button 1
This first button is used to display your character’s Name, Guild Title
and all other important statistics, including age and special modifiers
(e.g. Invisible, Levitating, Poisoned).
& Modifiers) Button 2
This query will list all resistances and the current resistance level
(given as a percentage, “0%” for none) for the selected character.
It also contains sight, breathing and regeneration information along with
your language skills.
Guild (Guild Information)
This query will display all of the guilds the character is a member
of, the level of each guild, and a list of the abilities that the character
has, along with a rating (between 1 and 100) and which guild the ability
comes from. The Ability rating is based on the maximum level of that particular
ability available in the game. For example, the Warriors’ guild is
the only guild that can reach a Fighting Ability rating of 100 since they
have a better fighting ability than any other guild. And since the Warriors’ guild can
reach the highest ability, their highest ability is what your current ability
will be rated on. If your character has a Penalty Value when making
levels, it will be shown here as well.
Information Button 4
When you select “Info on Item” from the Items Window, “Companion
Info” from the Companion Section, right click on a spell in your Spellbook or select
Info in the Store or the Confinement, the relevant info appears in this window pane.
Note the small fold on the bottom right of the text pane, click on that to see
the second page.
The Name and the A/D the item has to offer (when equipped). If the
item is a weapon, a number in brackets, the damage modifier, appears
after the A/D.
Guilds that are allowed to use the item (to the right of the item
picture), along with what level one has to be (in that particular guild)
to use (or equip) the item.
Whether or not the item is Class Restricted.
Stats: The stats that are required to use or equip the item. A
number in brackets means that the item will raise or lower the stat by
that amount when the item is equipped or used.
How many hands the item requires to equip and, for a weapon, how
many swings it offers.
If an item can cast a spell and is completely identified, you will
be informed of what the spell is and at what level the item will cast
Any special abilities that the item bestows on its wielder/wearer
(such as Invisible or Levitate), or special damage caused by a weapon.
Resistances the item bestows on the wielder/wearer.
ID (Identification) Level represents how much you know about the
item. For the lowest ID Levels, only the class or sub-class of the item
is shown. For higher ID Levels, some or all of the following
information will also be displayed:
For more information, see the Items section.
The Name and Class of the spell and which resistance (if any) it is affected by.
For Damage and Heal spells, the power of the spell is given by two numbers after either
“Damage:” or “Heal:” (for example, ‘15/5’). These numbers represent
the <base>/<levelmodifier> of the spell.
The Guild that teaches the spell and the number of Spell Points required to cast it.
The Stats Required to cast the spell.
Any special information (i.e. how many groups & monsters
the spell affects and the range if it’s a combat spell).
You will also be told if the spell is a ‘mass’ spell (i.e.
affects the entire party).
At which Spell Level you can cast the spell.
Spell Information includes:
For more information,
see the Spells section.
The Name, Size, Type, and Alignment of the monster.
The monster's A/D, Average Hits, and Stats most relevant for combat.
How ‘content’ or how well ‘bound’ a companion is (based on whether
the companion joined free of will or was bound/charmed).
Any Special Abilities of the monster (e.g. Fire Resistant,
Can Stone, etc.).
Depending on the ID Level of the character (based on Intelligence,
Wisdom and Guild Level), the information displayed includes the following:
For more information,
see the Companions section.
This secondary window Pane (across the bottom of the Ascension screen)
contains party/companion information, messages,
and character data (items, spells). The main Toolbar for this pane is
located in the lower center portion of the pane, and allows the players
to switch between Spells, the Dungeon, Items and Area Look.
Click on picture for larger image
The upper part of this pane shows pictures of all the characters in the party,
along with bars indicating their Hit Points (red) and Spell Points (blue).
The colour of the Hit Points bar will change if a character gets Poisoned,
Diseased, Paralyzed, or a combination of these.
The lower half of the pane shows the companions, if any, of the selected
character, along with bars showing their Hit Points.
For more information
on using this pane, see the Parties and Companions sections.
Your personal Spellbook. From here, you can look up spells and cast them.
You can get information about a spell as well. This pane also
supports Drag and Drop to the Buffer Pane. When you click on a
spell class from the top row, the spells in that class will be displayed.
Blue spells indicate that your character is able to cast those spells,
while yellow spells indicate that your character is
lacking in one or more stats. To cast
a spell that has been typed in or selected, click on the Cast button (small
pink crystal ball in lower right corner of pane), double-click the spell icon, or
hit Enter while in the ‘Spell Name’ text box. To get information
on a spell, right-click on the selected spell. For frequently used
spells, it’s recommend that one uses a Buffer to aid in quick casting.
The Automap pane switches you back to the dungeon map for navigating, and also
enables you to view the Automap while in the city.
Your Inventory. From here, you can Equip, Use, Drop and Examine
items by right-clicking on them. You can move them around and place
them as you wish by using Drag & Drop or by pressing W (Swap) and then the
position moving from and to (ie. W 1,21 will move the item in slot 1 to
slot 21). You can also swap items and move items to the Bank and
the Buffer Pane by using Drag and Drop. Double-clicking on an item will
Look (Area Look)
The Area Look will display a list of the characters that are in the same room
as the current character. This is useful for finding out who is in
a room if you’ve stumbled over somebody but don’t know who. You can also
right-click to see a list of all the players on the server (in Multiplayer mode).
Click on the books in the lower left corner and the pane containing
your spell and item buffer information appears. Your character has
the ability to move (Drag and Drop) spells and items into the slots, which
then allows your character to use the item or cast the spell in the selected
slot by hitting Shift-Number Key on the keyboard or by double-clicking on the
slot itself. Very useful during combat.
If you click on the Lips in the lower right corner, you’ll see the
Message Pane, in which all important messages
for your character or others in your party will be displayed.
When you cast a spell on yourself or another, it will be displayed here.
In Multiplayer mode, you can chat with other players here by pressing Enter.
Experience required for your guild will also be displayed here by typing
“/g”. Type “/?” to display a list of commands you can use in this pane.
Combat messages and found items will be displayed in the
Dungeon Message Box. If you double-click on the message pane, a
resizable message window that you can place anywhere on the desktop will pop up.