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Copyright © 1994 to 2011
Decklin's Domain™



Happy Holidays !!!!!
Wishing everyone all the best and a healthy, happy New Year when it gets here.
smile
Ascension news - there will be a mandatory upgrade before December 31, 2011 ... available as usual on the MyDemise page. We will try to get a 'beta' version available within a couple of days so we can get some early feedback on the installer from a larger variety of systems than we have here. Those of you actively hunting bugs should upgrade ASAP so we can all be working on the same build (630) ...
21 Dec 2011 by Decklin


Ascension Update - October 2011
Ascension has been 'out' for a little over six months! smile smile smile

We've had old-timers back on the forums and plenty of new-comers ... thank you all for dropping by - hope you'll stay for a while!

The dev team is now working on the next release with fixes to the map, storyline issues smoothed out and weapon anomolies resolved. Look for it later in November ...
22 Oct 2011 by Decklin


Ascension Update
As you may have noticed there's been some activity on the Ascension front ~ not without hiccups as we are having some problems with the forums. We have shipped an initial 50 Cds and 50+ private d/l links to those who registered way back in 2007 for the free upgrade and there will be more emails on the way this weekend.

As Ascension is essentially two games in one, the original Demise 1.03 d/l will shortly be replaced by the current build.
19 Mar 2011 by Decklin


Ascension - 'Soft' Release
Having decided to incorporate the Guild and Race changes discussed in the forums in recent months, we were still working on those last week and the details ( and physical web-site changes ) that we need to be able to download Ascension are not done! So we decided to 'freeze' the build ( 'cos otherwise we keep tinkering ) and distribute CDs to those who registered nearly 2 years ago. I know its not a perfect solution but it means we will have the expansion out to most of you before the end of October. More details in the 'Full Story' ...
10 Oct 2010 by Decklin


Long overdue, an update:
By the 10th Hour of the 10th Month - a decade after the original Artifact Entertainment release wassat Ascension will be released. Perhaps, before that ... but definitely by that time. It has mostly been an uphill battle for an endless succession of reasons, but with a lot of help and goodwill from Demizens and even some non-Demizens, we're in the final run home! When you do finally get your hands on the game I'm hopeful that you'll enjoy the expansion ... and we can begin to plan for Vol III !!!!! More ...
24 Jun 2010 by Decklin


The Sorcromancer Will Cast ...
... Fire, Cold, Electrical, Element and Morkal spells crying and several other critters that were originally supposed to be able to cast are going to be a little more 'magical'. It's taking a while but we are reviewing, revising and balancing ALL weapons and monsters in Ascension ... so you know we're still working smile
21 Oct 2009 by Decklin


Spring has Sprung ...
Ascension BETA testing has been run with a small private group for a couple of months but we are now expanding it to include up to 20 of the applicants that contacted us over the past year. Some of your email addresses have bounced, so if you are still interested and have not heard from us please contact us again at beta @ decklinsdemise.com ... thanks to all that applied, sorry we can't bring you all on board at this time!! More ...
08 Apr 2009 by Decklin


Winter rolls around again ...
... very busy time for all. BETA testers that applied earlier this year may expect to hear from us very shortly, the beta server and beta build are ready ~ just some paperwork processing still ongoing. Master Server has moved, Demise demo server and Mordor 2 servers are running on new machine on high speed backbone smile hoping for less downtime now.

Wishing everyone a Merry Christmas & a Happy New Year !!!
22 Dec 2008 by Decklin


What? Autumn already?
Bad news - not ready. Good news - getting closer. The Alpha testers have been working overtime and we think that all the 'historic' bugs that need to be fixed for Ascension have been dealt with ( includes the Slot 1 spell caster bug, an MP/SP game crash, magic user companions can ALL now cast spells instead of just ONE ) However - I am now holding up the party because of some sneaky new coding that's being developed for the Ascension storyline. crying There's no-one else to blame but me for not being ready! More information is in the full story ...
23 Sep 2008 by Decklin


July 21st Site Update
Over the next couple of weeks sites and forums will be 'moving' to different servers ~ in theory everything will be 'transparent' but you know how that goes ... laughing
The Master Server was 'down' again recently - this time due to a power outage - but by the end of the move it, together with the M2, demo & Decklin's full version server(s), will be on an improved server platform.
So if we lose sites during the process, just try back later.
20 Jul 2008 by Decklin


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