Element

 
The Sorcerersí continued study of destruction, which included the study of Acid, Disease and Poisons, birthed spells of the Element type. Deadly in nature, these spells affect many monsters that other magics cannot affect. The amount of damage associated with these spells can also vary depending on the casterís Spell Level and the targetís resistance. 

Poison 
Effect: Will Choke up to 4 Monsters in 2 Groups. 
Type: Combat   Power: 15/6   Range: 1   Resistance: Poison 
Base Level: Sorcerer (2), Cleric (2), Villain (3) 
Required Stats: 12 Int, 12 Wis, 10 Con, 13 Dex 
This useful spell introduces a deadly poison into the system of the casterís targets. This fast-acting toxin causes paralysis of the respiratory system, asphyxiating even the strongest creatures. 

Leprosy 
Effect: Will Rot up to 4 Monsters in 3 Groups. 
Type: Combat   Power: 20/9   Range: 2   Resistance: Disease 
Base Level: Sorcerer (4), Cleric (4), Villain (6) 
Required Stats: 12 Int, 12 Wis, 12 Con, 12 Dex 
When invoked, this spell causes the target to become infected with such an advanced case of Leprosy that, quite often, the victim falls apart and dies horribly.

 
 
Back to Spells | Forward to Fire